In busy markets, being different is the only way to win. This article shows how story-first product development beats MVPs every time.
Most products fail in crowded markets because they launch too early with weak messaging. Teams focus on testing ideas (MVPs) instead of solving real problems with clear stories that matter to users. This article shows a better way to build and launch products that actually get noticed and bought.
The article explains why launching a “Minimum Viable Product” is a bad idea in crowded markets. MVPs are usually unfinished, unfocused, and built to test ideas. That’s a problem when your competitors already have strong products. Instead, the focus should be on launching a “Minimum Marketable Product” (MMP), which solves a real problem and is easy to explain, sell, and understand.
To stand out, teams should build products using a clear story from the start. That means working with real users (design partners), testing the message early, and shaping features around what people truly need-not what your team thinks is useful. One case study showed how Intercom beat Zendesk by using this method: their product had fewer features but won because it told a better story and matched what users actually wanted.