B2BVault's summary of:

The horrors of designing for omniscience

Published by:
UX Collective
Author:
Tristan Free

Introduction

When software thinks users never make mistakes, one wrong click can cause chaos. This story shows why that’s dangerous.

What’s the problem it solves?

Many digital systems are built as if users know exactly what they’re doing. They skip feedback, warnings, or checks, leading to real harm-from failed payments to accidental mass emails to million-dollar transfers. The article argues for software that expects human error and builds in protection.

Quick Summary

“Designing for Omniscience” happens when systems act like people are perfect. Instead of helping users avoid or fix mistakes, they quietly accept actions as final-even when something clearly went wrong. This mindset ignores human fallibility and can lead to serious, real-world consequences.

The first example comes from healthcare software that silently declined a patient’s payment because of a technical rule. The system gave no alert, treating the user as if they should’ve known. The result? Stress, confusion, and financial issues for vulnerable patients.

The second case is from a streaming platform that accidentally emailed 6 million users after an intern pressed “Send.” The system didn’t have guardrails like test modes or role-based access, assuming the person had senior-level knowledge. Similarly, financial systems have made billion-dollar errors because of poor interface design that values speed over clarity or confirmation.

Across all cases, the pattern is the same: software assumes omniscience, humans pay the price. The author calls for systems that confirm, warn, and protect-especially when stakes are high.

Key Takeaways

  • Many products assume users are all-knowing, which leads to design failures.
  • Lack of feedback, confirmation, and safety checks turns small mistakes into disasters.
  • Role-based access, error validation, and contextual warnings prevent high-stakes errors.
  • Good UX is not just about ease but about protection, accountability, and empathy.
  • Systems should support human limitations, not punish them.

What to do

  • Build feedback loops: Always confirm major user actions with context.
  • Add guardrails and permissions: Limit risky actions to qualified roles.
  • Design error-tolerant interfaces: Allow users to undo, retry, or review before finalizing.
  • Prioritize context and empathy: Anticipate stress, confusion, and inexperience.
  • Test for human error scenarios: Simulate mistakes before real users make them.

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